← Germany

Praise the Fool

#42,072 in the world · #2,493 in Germany · in the top 89% nationally. 8 official events, 7 matches won and 17 lost.

  • 1402±71Rating · margin ±71
  • 1560Average field · 111 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 8 tournaments: 25% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,594 points, across 23 entrants.
  • They are 153 points away from the top 1,000: Germany.

How the rating moved

Between 1,322 and 1,481, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Nexus Nights - 1v1 Frankfurt 23 1594 19° 0–2 -19
24/08/26 Monday Evening Nexus Nights Frankfurt 23 1551 2–1 +26
20/08/26 Nexus Night - 1v1 Frankfurt am Main West 12 1460 3–0 +73
17/08/26 Monday Evening Nexus Nights Frankfurt 31 1557 31° 0–3 -39
15/08/26 Riftbound Showdown Series Germany 15.-16.08.2026 Obere Langgasse 33 626 1588 605° 0–5 -72
10/08/26 Monday Evening Nexus Nights Frankfurt 33 1583 24° 0–2 -35
03/08/26 Nexus Night 1v1 Frankfurt 27 1584 22° 1–2 -13
02/11/25 Riftbound - Set One: Origins Release Event Frankfurt 31 25° 1–2 -19

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 1 events 0%
  • 16 to 99 6 events 25%
  • Under 16 1 events 100%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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