Primortals
#20,993 in the world · #293 in Singapore · in the top 49% nationally. 3 official events, 5 matches won and 4 lost.
- 1531±105Rating · margin ±105
- 1557Average field · 22 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 1 times in 3 tournaments: 33% of the time.
- Their all-time peak is 1,565 points.
- The toughest field they have faced averaged 1,625 points, across 21 entrants.
How the rating moved
Between 1,518 and 1,531, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Utopia Games Presents: Summoner Skirmish I - Vendetta SIngapore | 21 | 1625 | 15° | 1–2–2 | 0 |
| 09/08/26 | Flagship Sunday Nexus Noon BO3 Bishan St. 23 | 23 | 1489 | 9° | 2–1 | +13 |
| 04/08/26 | Tefuda Riftbound Tuesday Casuals B1-02 | 14 | — | 7° | 2–1 | +18 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 38%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- wlue US 1711 0–1
- GGH Venturtles PH 1710 1–0
- Soundfx SG 1676 0–1
- GoT SpicyFox VN 1675 0–1
- Loca SG 1593 0–1
- BW Miu SG 1572 0–1
- Colabear SG 1557 0–1
- Harpnote ID 1550 1–0
- Jafferdine SG 1486 1–0
- MYHaie 1477 1–0
- Mocha SG 1476 0–1
- DouJiangYouTiao SG 1446 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →