← Italy

princemike23

#41,747 in the world · #3,434 in Italy · in the top 83% nationally. 9 official events, 7 matches won and 18 lost.

  • 1405±72Rating · margin ±72
  • 1511Average field · 16 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Made top 8 4 times in 9 tournaments: 44% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,502 points.
  • The toughest field they have faced averaged 1,531 points, across 23 entrants.
  • They are 72 points away from the top 2,500: Italy.

How the rating moved

Between 1,320 and 1,480, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
06/02/26 venerdì Night Spiritforged Pre-Rift Event Albano Laziale (RM) 16 1502 10° 1–1–2 +13
08/01/26 giovedì Night Summoner Skirmish - January Gravere 13 1524 1–1–2 +16
16/12/25 martedì Night Nexus Nights - 1v1 Albano Laziale 11 1509 2–2 +10
03/12/25 La Civetta - Nexus Nights - 1v1 Rome 20 1508 12° 2–2–1 +46
26/11/25 La Civetta mercoledì sera Nexus Nights - 1v1 Rome 23 1531 23° 0–4 -56
25/11/25 LOCAL 25/11/25 Albano Laziale 12 1489 12° 0–3–1 -51
11/11/25 martedì Night Nexus Nights - 1v1 Albano Laziale 8 0–2–1 -37
06/11/25 giovedì Night Nexus Night Gravere 18 10° 1–2–2 -16
31/10/25 venerdì Afternoon Release Event Rome 8 0–1 -20

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 22%
  • Under 16 5 events 19%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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