PrincessChuck
#46,431 in the world · #17,091 in United States · in the top 99% nationally. 6 official events, 3 matches won and 16 lost.
- 1334±78Rating · margin ±78
- 1542Average field · 22 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,564 points, across 26 entrants.
How the rating moved
Between 1,334 and 1,465, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Wildcardcyclone Vendetta Summoner Skirmish I Temple City | 26 | 1564 | 18° | 0–3 | -26 |
| 28/08/26 | Wildcardcyclone Thursday Nexus Night Temple City | 16 | 1554 | 15° | 0–3 | -41 |
| 09/08/26 | Wildcardcyclone Sunday Nexus Night Temple City | 18 | 1554 | 11° | 1–2 | -7 |
| 02/08/26 | Wildcardcyclone Sunday Nexus Night Temple City | 23 | 1549 | 20° | 1–3 | -20 |
| 13/03/26 | Wildcardcyclone Thursday Nexus Night Temple City | 33 | 1528 | 23° | 0–2–1 | -37 |
| 12/03/26 | Pokebox USA Riftbound Nexus Night San Gabriel | 17 | 1502 | 16° | 1–3 | -35 |
Form and consistency
On a 6-loss streak.
- 16 to 99 6 events 15%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- PikkaHS US 1771 0–1
- Dannn000 US 1656 0–1
- XxCH1NGxX US 1652 0–1
- skills of luck US 1614 0–1
- Gunmo US 1595 1–0
- tanuuki US 1593 0–1
- Sano US 1591 0–1
- baileychee US 1590 0–1
- Vonnycakes US 1577 0–1
- LalisaManoban US 1546 0–2
- Midnightocean168 US 1509 0–1
- Applejack US 1500 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →