Psy Cahill
#30,284 in the world · #11,170 in United States · in the top 65% nationally. 6 official events, 11 matches won and 15 lost.
- 1481±66Rating · margin ±66
- 1566Average field · 62 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,554 points.
- The toughest field they have faced averaged 1,606 points, across 12 entrants.
- They are 96 points away from the top 5,000: United States.
How the rating moved
Between 1,462 and 1,524, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/08/26 | Nexus Night 1v1 Louisville | 12 | 1606 | 10° | 1–3 | -28 |
| 03/04/26 | Friday Evening Nexus Nights - 1v1 Louisville | 12 | 1579 | 11° | 1–3 | -15 |
| 06/02/26 | Through The Decades SpiritForged Pre-Release Louisville | 52 | 1525 | 13° | 3–2–1 | +23 |
| 29/11/25 | Through The Decades Free 5k! Louisville | 170 | 1555 | 82° | 3–2 | +33 |
| 02/11/25 | Riftbound Sunday Afternoon Release Event LOUISVILLE | 38 | — | 22° | 1–1–2 | +6 |
| 31/10/25 | Riftbound Pre-Release Event 10/31/2025 Louisville | 52 | — | 32° | 2–4 | -38 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 60%
- 16 to 99 3 events 38%
- Under 16 2 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Zile US 1724 0–1
- Nep US 1707 0–1
- Nagastrike US 1643 0–1
- Settab US 1592 1–1
- j0l1t0123 US 1579 0–1
- ThatsABucket US 1558 1–0
- NotableNobody US 1549 1–0
- KinoWolf US 1540 0–1
- SummonPotOfGreed US 1540 0–1
- sclstice US 1534 0–1
- Draconis US 1519 0–1
- SenileTurtle US 1515 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →