PuppyByte
#29,022 in the world · #10,716 in United States · in the top 62% nationally. 4 official events, 6 matches won and 6 lost.
- 1488±103Rating · margin ±103
- 1540Average field · 35 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,575 points.
- The toughest field they have faced averaged 1,562 points, across 17 entrants.
How the rating moved
Between 1,488 and 1,560, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 12/03/26 | Wednesday Nexus Nights @ Fire & Dice Northridge | 17 | 1562 | 16° | 0–2 | -43 |
| 16/11/25 | Nexus Night - Slow Grow League Week #2 Northridge | 42 | 1531 | 15° | 2–2 | +2 |
| 10/11/25 | Nexus Night - Slow Grow League Week #1 Northridge | 46 | 1528 | 33° | 1–2–1 | -31 |
| 31/10/25 | Riftbound Origins Midnight Release Event! Northridge | 48 | — | 2° | 3–0 | +60 |
Form and consistency
On a 3-loss streak.
- 16 to 99 4 events 46%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Triton US 1741 0–2
- pokemon661 US 1714 0–1
- Raise The Barr US 1580 0–1
- Brewfist US 1566 1–0
- Tadders US 1500 1–0
- KingXXX21 US 1495 0–1
- noocle US 1491 1–0
- ImTheBeanFukkrr US 1482 1–0
- snupi US 1478 0–1
- Socalmyk US 1472 1–0
- Bravecat621 US 1467 1–0
- Thiago US 1426 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →