PureCells
#21,161 in the world · #294 in Singapore · in the top 49% nationally. 4 official events, 6 matches won and 5 lost.
- 1530±101Rating · margin ±101
- 1516Average field · 21 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,552 points.
- The toughest field they have faced averaged 1,536 points, across 24 entrants.
How the rating moved
Between 1,457 and 1,530, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | KouritenSG Thursday Nexus Night - BO1 Singapore | 18 | 1509 | 3° | 2–1 | +13 |
| 24/08/26 | KouritenSG Monday Nexus Night - BO3 Singapore | 24 | 1536 | 3° | 2–0–1 | +60 |
| 20/08/26 | KouritenSG Thursday Nexus Night - BO1 Singapore | 24 | 1519 | 20° | 1–2 | -18 |
| 13/08/26 | KouritenSG Thursday Nexus Night - BO1 Singapore | 17 | 1499 | 15° | 1–2 | -25 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ksontei SG 1638 1–0
- BW 4twist4 SG 1621 0–1
- wigglegenie SG 1615 0–1
- Minski SG 1526 0–1
- ItsGoonTime SG 1517 1–0
- Gr3yM1Re SG 1515 0–1
- kefeyy SG 1479 0–1
- Sei SG 1452 1–0
- Kch2606 SG 1446 1–0
- IceCube SG 1435 1–0
- hellostephhh SG 1412 1–0
- Kyrios SG 1312 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →