← Australia

Blueguy1030

#41,956 in the world · #2,393 in Australia · in the top 88% nationally. 7 official events, 4 matches won and 16 lost.

  • 1403±68Rating · margin ±68
  • 1554Average field · 44 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,594 points, across 31 entrants.
  • They are 143 points away from the top 1,000: Australia.

How the rating moved

Between 1,394 and 1,461, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Sunday Afternoon Vendetta Summoner Skirmish I ADELAIDE 31 1594 29° 0–4 -36
14/08/26 Friday Evening Nexus Nights - 1v1 ADELAIDE 27 1531 0–1–1 -7
06/02/26 Friday Evening Spiritforged Pre-Rift Event 88 Grenfell St 119 1539 27° 1–0–3 +46
11/01/26 Sunday Afternoon Summoner Skirmish - January 88 Grenfell St 36 1538 18° 2–3 +6
09/01/26 Saturday Morning Summoner Skirmish - January Colonnades Shopping Centre 14 1582 11° 0–3 -41
26/12/25 Friday Morning Nexus Nights - 1v1 ADELAIDE 35 1539 29° 1–3 -26
07/11/25 Riftbound Release Party ADELAIDE 87 63° 0–2–2 -39

Form and consistency

On a 6-loss streak.

  • Events with 100+ entrants 1 events 25%
  • 16 to 99 5 events 16%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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