Quartrixx
#32,566 in the world · #459 in Singapore · in the top 76% nationally. 5 official events, 7 matches won and 8 lost.
- 1468±90Rating · margin ±90
- 1509Average field · 27 entr.
- —vs top 5%
What they have done so far
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,556 points.
- The toughest field they have faced averaged 1,550 points, across 32 entrants.
- They are 80 points away from the top 250: Singapore.
How the rating moved
Between 1,468 and 1,555, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | Inferno Gaming (Monday) Nexus Nights - 1v1 1 Selegie Road #01-09 | 16 | 1480 | 9° | 1–2 | -17 |
| 25/08/26 | Paya Lebar Games Haven Bo1 Nexus Night Tuesday 25.08 736a | 32 | 1550 | 32° | 0–3 | -70 |
| 21/08/26 | Friday Evening Nexus Nights @MXYYC -1 v 1 22 Sin Ming Lane | 33 | 1496 | 11° | 2–1 | +15 |
| 06/08/26 | Thursday Riftbound Nexus Night @ DP B1-541 | 27 | — | 14° | 2–1 | +18 |
| 04/08/26 | Paya Lebar Games Haven Bo1 Nexus Night Tuesday 04/08 736a | 35 | — | 17° | 2–1 | +22 |
Form and consistency
On a 2-loss streak.
- 16 to 99 5 events 47%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- AhNeng SG 1600 1–1
- Loca SG 1593 0–1
- Cosette SG 1555 0–1
- 42069 SG 1516 1–0
- KingGAMINGZ SG 1497 0–1
- CMBlue SG 1497 0–1
- Musibot SG 1487 1–0
- KC86 SG 1481 0–1
- KSANTEMOMMY2916 SG 1481 0–1
- aqilriftbound67 SG 1476 1–0
- ITSJUSTMOMO SG 1475 1–0
- xCieL SG 1418 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →