Queso Oaxaca
#40,721 in the world · #480 in Mexico · in the top 90% nationally. 5 official events, 5 matches won and 11 lost.
- 1414±87Rating · margin ±87
- 1562Average field · 15 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Their peak is 1,510 points, reached in November 2025: today they sit 96 points below it.
- The toughest field they have faced averaged 1,618 points, across 15 entrants.
- They are 114 points away from the top 250: Mexico.
How the rating moved
Between 1,414 and 1,510, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/03/26 | Sunday Afternoon Summoner Skirmish - March 09020 Ciudad de México | 15 | 1618 | 12° | 0–2–1 | -28 |
| 16/02/26 | 2D3 - SpiritForged - PreRift - 004 México | 14 | 1536 | 12° | 1–3 | -28 |
| 18/12/25 | 2D3 - Origins - Nexus010 - S01 México | 13 | 1546 | 10° | 1–3 | -40 |
| 29/11/25 | 2D3 - Summoner Skirmish - Diciembre 09020 Ciudad de México | 17 | 1565 | 9° | 1–1–2 | +5 |
| 16/11/25 | 2D3 - Origins - Nexus 03 - S01 09020 Ciudad de México | 15 | 1546 | 9° | 2–2 | +5 |
Form and consistency
On a 3-loss streak.
- 16 to 99 1 events 25%
- Under 16 4 events 27%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Maestro Otaku MX 1739 0–1
- KALADIN MX 1733 0–1
- WS02 MX 1656 0–1
- J0N1als MX 1585 0–1
- QuickGalax MX 1557 0–1
- Kerilian MX 1544 0–1
- EmirAlvizo MX 1541 0–1
- MikeX182 MX 1538 1–0
- Dracoco MX 1512 1–0
- Omar1n MX 1508 0–1
- RikachuWhite MX 1491 0–1
- QuetzalcoatLF MX 1464 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →