R3Y
#14,666 in the world · #202 in Singapore · in the top 35% nationally. 6 official events, 11 matches won and 6 lost.
- 1569±80Rating · margin ±80
- 1546Average field · 53 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,596 points.
- The toughest field they have faced averaged 1,600 points, across 22 entrants.
- They are 56 points away from the top 100: Singapore.
How the rating moved
Between 1,518 and 1,587, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Jurong Games Haven Vendetta Summoner Skirmish I Singapore | 22 | 1600 | 18° | 0–1–2 | -18 |
| 25/08/26 | Cards Central Riftbound Nexus Night BO1 Smith St | 68 | 1523 | 30° | 2–1 | +7 |
| 18/08/26 | Cards Central Riftbound Nexus Night BO1 Smith St | 56 | 1529 | 21° | 2–1 | +4 |
| 11/08/26 | Cards Central Riftbound Nexus Night BO1 Smith St | 60 | 1525 | 2° | 3–0 | +58 |
| 10/08/26 | CardGaiden - Win a Box Nexus Night 1v1 BO3 Rochor Canal Rd | 14 | — | 5° | 2–2 | 0 |
| 04/08/26 | Cards Central Riftbound Nexus Night BO1 Smith St | 61 | 1552 | 9° | 2–1 | +18 |
Form and consistency
On a 3-loss streak.
- 16 to 99 5 events 60%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- bitterstar SG 1722 0–1
- MëphînX SG 1705 0–1
- XXVIII SG 1661 0–1
- zemith SG 1633 0–1
- Wajnirb SG 1599 0–1
- puNcake SG 1560 0–1
- True SG 1543 1–0
- BeeDeeBee SG 1519 1–0
- StandbyMain SG 1515 1–0
- Shadowryusei SG 1514 0–1
- Chicky SG 1500 1–0
- CMBlue SG 1497 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →