Rafamix
#20,993 in the world · #183 in Portugal · in the top 49% nationally. 7 official events, 13 matches won and 12 lost.
- 1531±74Rating · margin ±74
- 1537Average field · 18 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 4 times in 7 tournaments: 57% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,571 points.
- The toughest field they have faced averaged 1,572 points, across 18 entrants.
- They are 50 points away from the top 100: Portugal.
How the rating moved
Between 1,514 and 1,553, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/02/26 | Riftbound - Nexus Night Porto | 16 | 1539 | 16° | 0–2 | -21 |
| 28/12/25 | Sunday Afternoon Nexus Night Porto | 18 | 1572 | 12° | 2–2–1 | -1 |
| 20/12/25 | Nexus Night Special Prize Porto | 20 | 1513 | 3° | 3–1–1 | +22 |
| 01/12/25 | Monday Afternoon Nexus Night (Feriado) Porto | 18 | 1553 | 12° | 2–2–1 | -2 |
| 23/11/25 | Sunday Afternoon Nexus Night Porto | 16 | 1548 | 7° | 2–2 | +1 |
| 22/11/25 | Nexus Night 3 Porto | 15 | 1499 | 5° | 2–1–1 | +18 |
| 15/11/25 | Nexus Night 2 (afternoon) Porto | 24 | 1533 | 8° | 2–2–1 | +14 |
Form and consistency
On a 3-loss streak.
- 16 to 99 6 events 42%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CATL LuscoLuna PT 1770 0–2
- MEXAOAO PT 1698 0–1
- Kamikasi427 PT 1676 0–1
- Chico da Tina PT 1675 0–1
- noshoww PT 1657 0–1
- Puitibule PT 1651 0–1
- Garrucke PT 1639 1–0
- Lunahtic PT 1627 1–2
- LuckyManPT PT 1607 1–0
- Lufis PT 1589 1–0
- XELAUT PT 1572 0–1
- ŠhanksLeftArm PT 1570 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →