Rakaexi
#34,382 in the world · #12,727 in United States · in the top 74% nationally. 4 official events, 4 matches won and 6 lost.
- 1457±101Rating · margin ±101
- 1521Average field · 13 entr.
- —vs top 5%
What they have done so far
- Made top 8 4 times in 4 tournaments: 100% of the time.
- Their all-time peak is 1,535 points.
- The toughest field they have faced averaged 1,526 points, across 12 entrants.
How the rating moved
Between 1,457 and 1,517, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/08/26 | Nexus Night Goldsboro | 12 | 1526 | 7° | 1–2 | -17 |
| 13/08/26 | Nexus Night Goldsboro | 13 | 1516 | 8° | 0–2 | -43 |
| 06/08/26 | Nexus Night Goldsboro | 13 | — | 6° | 1–1–1 | 0 |
| 13/02/26 | Thursday Night Spiritforged Pre-Rift Event Goldsboro | 14 | — | 7° | 2–1–1 | +17 |
Form and consistency
On a 2-loss streak.
- Under 16 4 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Inertia US 1578 0–1
- CaptNintendo US 1545 0–1
- PocketEevee US 1513 0–2
- Libirtus Jusitia US 1500 0–1
- Jorbs US 1496 0–1
- SkyeBreaker US 1492 1–0
- Sir Rebel Pawsy US 1479 1–0
- AbyssalV US 1458 0–1
- Bluefreeze US 1442 1–0
- AngerForAgony US 1433 1–0
- TerribleTy92 US 1415 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →