← United States

Ralphius

#43,382 in the world · #16,030 in United States · in the top 92% nationally. 9 official events, 8 matches won and 16 lost.

  • 1388±79Rating · margin ±79
  • 1527Average field · 25 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 2 times in 9 tournaments: 22% of the time.
  • Their all-time peak is 1,533 points.
  • The toughest field they have faced averaged 1,559 points, across 20 entrants.
  • They are 189 points away from the top 5,000: United States.

How the rating moved

Between 1,382 and 1,481, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
21/02/26 Saturday Afternoon Nexus Nights - 1v1 Farmers Branch 23 1534 11° 0–1 -10
29/01/26 Wednesday Play Farmers Branch 20 1559 1–0 +16
27/11/25 Wednesday Evening Nexus Night Irving 25 1518 20° 1–3 -17
20/11/25 Wednesday Evening Nexus Night Irving 31 1500 30° 0–2 -38
13/11/25 Wednesday Evening Nexus Night Irving 28 1524 17° 1–3 -41
06/11/25 Wednesday Evening Release Event Irving 34 15° 3–3 +11
05/11/25 Carde.io & Riot Games Linking Sucks and we hade to do this again!!!! Cross Roads 16 10° 1–2 -14
05/11/25 Riftbound - Origins: Pre-Release Cross Roads 16 0–0–1 +1
02/11/25 Game Nerdz Allen Riftbound Release Event Allen 41 31° 1–2 -20

Form and consistency

On a 1-loss streak.

  • 16 to 99 9 events 32%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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