← Italy

Ranlaar

#41,847 in the world · #3,437 in Italy · in the top 83% nationally. 8 official events, 11 matches won and 17 lost.

  • 1404±66Rating · margin ±66
  • 1496Average field · 13 entr.
  • vs top 5%

What they have done so far

  • Made top 8 5 times in 8 tournaments: 63% of the time.
  • Their all-time peak is 1,517 points.
  • The toughest field they have faced averaged 1,553 points, across 8 entrants.
  • They are 73 points away from the top 2,500: Italy.

How the rating moved

Between 1,404 and 1,502, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
25/07/26 Vendetta Pre-Rift Event da GiOlly Comics Sabato Villorba 15 1491 14° 1–3 -23
18/07/26 Summoner Skirmish - July GiOlly Comics Villorba 8 1553 1–2 +5
17/05/26 Local Settimanale GiOlly Comics Villorba 16 1481 15° 1–3 -36
03/05/26 Unleashed Pre-Rift Event GiOlly Comics Villorba 14 1438 2–2 -14
25/04/26 GiOlly Comics Summoner Skirmish - April Villorba 13 1487 1–2–1 -30
29/03/26 Local Settimanale GiOlly Comics Villorba 16 1467 3–1 +45
22/03/26 Local Settimanale GiOlly Comics Villorba 7 1540 0–2 -39
07/02/26 Prerelease RIFTBOUND: SPIRITFORGED da GiOlly Comics Villorba 16 1511 2–2–1 -4

Form and consistency

On a 2-loss streak.

  • 16 to 99 3 events 46%
  • Under 16 5 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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