Ratto di Fogna 4
#15,787 in the world · #1,272 in Italy · in the top 31% nationally. 6 official events, 12 matches won and 7 lost.
- 1562±81Rating · margin ±81
- 1509Average field · 12 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Has won 2 tournaments. The biggest one had 11 players entered.
- Made top 8 5 times in 6 tournaments: 83% of the time.
- Their all-time peak is 1,572 points.
- The toughest field they have faced averaged 1,540 points, across 20 entrants.
- They are 24 points away from the top 1,000: Italy.
How the rating moved
Between 1,499 and 1,562, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/02/26 | Funside Treviglio: Spiritforged Pre-Rift Event Treviglio | 11 | 1497 | 1° | 2–0–2 | +14 |
| 25/01/26 | domenica Afternoon Summoner Skirmish - January Treviglio | 3 | — | 2° | 1–1 | -2 |
| 22/01/26 | Funside Treviglio: Nexus Nights Treviglio | 5 | 1502 | 1° | 1–0–1 | +10 |
| 14/12/25 | Riftbound Summoner Skirmish - December | Playtime Merate Merate | 20 | 1540 | 3° | 4–2–1 | +41 |
| 18/11/25 | Riftbound Nexus Night - Playtime Merate Merate | 11 | 1496 | 8° | 1–2–1 | -19 |
| 08/11/25 | Riftbound Release Event Treviglio | 24 | — | 12° | 3–2 | +18 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 58%
- Under 16 4 events 42%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- RuneBreaker IT 1709 0–1
- teoleader IT 1708 0–1
- Wild Weed IT 1583 1–0
- MrRavatar IT 1574 1–1
- Lancaster27 IT 1563 1–0
- IkomaEto IT 1555 1–4
- Melx IT 1533 1–0
- TH3INVICTUS IT 1529 1–1
- Impin A Penguin IT 1528 0–1
- Daryo97 IT 1513 1–0
- D4rkd3ath91 IT 1510 1–0
- Mattia5785 IT 1482 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →