← United States

RazylDazyl

#24,085 in the world · #8,807 in United States · in the top 51% nationally. 7 official events, 15 matches won and 13 lost.

  • 1514±62Rating · margin ±62
  • 1553Average field · 19 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their all-time peak is 1,591 points.
  • The toughest field they have faced averaged 1,590 points, across 17 entrants.
  • They are 63 points away from the top 5,000: United States.

How the rating moved

Between 1,491 and 1,570, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Sunday Morning Vendetta Summoner Skirmish I Federal Heights 17 1590 10° 2–2–1 +4
22/08/26 The Gamer's Nest Vendetta Summoner Skirmish I Longmont 18 1562 10° 1–3 -30
20/08/26 Wednesday Evening Vendetta Summoner Skirmish I Fort Collins 23 1552 3–0–1 +49
21/03/26 Game Masters Cheyenne - Summoner Skirmish - March Cheyenne 12 1517 10° 1–3 -47
07/02/26 Game Masters Spiritforged Pre-Rift Event Cheyenne 23 1544 18° 1–2–1 -32
20/12/25 Game Masters Summoner Skirmish - December Cheyenne 18 3–2–1 +12
08/11/25 Game Masters Riftbound Release Event! Cheyenne 21 4–1 +58

Form and consistency

On a 1-win streak.

  • 16 to 99 6 events 50%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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