← United States

real

#37,316 in the world · #13,800 in United States · in the top 80% nationally. 6 official events, 6 matches won and 11 lost.

  • 1439±85Rating · margin ±85
  • 1526Average field · 27 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 3 times in 6 tournaments: 50% of the time.
  • Their all-time peak is 1,536 points.
  • The toughest field they have faced averaged 1,560 points, across 41 entrants.
  • They are 138 points away from the top 5,000: United States.

How the rating moved

Between 1,439 and 1,520, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
25/08/26 Nexus Night - Legends GM - August 24, 2026 Milpitas 27 1535 23° 1–2 -4
24/03/26 Nexus Night - Legends GM - 03-23-2026 Milpitas 39 1525 39° 0–3 -62
23/03/26 Games of Fremont Sunday Nexus Night- 3/22 Fremont 19 1516 2–1 +27
05/03/26 Magitek Games Nexus Night Milpitas 41 1560 23° 1–2 -2
26/02/26 Wednesday Evening Nexus Nights - Multiplayer Chaos Format San Jose 14 1481 0–2 -40
23/02/26 Games of Fremont Sunday Nexus Night Fremont 24 1540 2–1 +20

Form and consistency

On a 1-win streak.

  • 16 to 99 5 events 40%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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