Redfer
#27,359 in the world · #1,997 in Canada · in the top 58% nationally. 6 official events, 9 matches won and 10 lost.
- 1497±74Rating · margin ±74
- 1542Average field · 388 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their all-time peak is 1,518 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 80 points away from the top 1,000: Canada.
How the rating moved
Between 1,471 and 1,513, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | Monday Evening Nexus Night - 1v1 L9G 3K9 | 22 | 1504 | 4° | 2–1 | +26 |
| 03/08/26 | Monday Evening Nexus Night - 1v1 L9G 3K9 | 13 | 1576 | 10° | 1–2 | -10 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 538° | 2–2 | +4 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 1153° | 0–2 | -35 |
| 07/02/26 | Black Knight Games Spiritforged Pre-Rift Event L8T2R5 | 22 | 1561 | 12° | 2–2–2 | -1 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event L9G 3K9 | 16 | 1472 | 5° | 2–1–1 | +13 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 33%
- 16 to 99 3 events 46%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SSantoli CA 1682 0–1
- TOP Pwnstar CA 1672 0–1
- sash US 1667 0–1
- xXSKULLBASHER67 CA 1656 0–1
- Schhaadoosw CA 1626 0–2
- Lord Fat Raccoon CA 1605 0–1
- Lozo CA 1567 0–1
- Riot PoroThrower US 1529 0–1
- beeM3r CA 1527 0–1
- Bob Ross Top CA 1519 1–0
- Tiburon CA 1503 0–1
- SubtractThree CA 1493 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →