← Mexico

Redsworn

#5,948 in the world · #59 in Mexico · in the top 12% nationally. 7 official events, 16 matches won and 4 lost.

  • 1643±80Rating · margin ±80
  • 1540Average field · 25 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 6 times in 7 tournaments: 86% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,652 points.
  • The toughest field they have faced averaged 1,556 points, across 13 entrants.
  • They are 6 points away from the top 50: Mexico.

How the rating moved

Between 1,558 and 1,647, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
11/02/26 DG Tuesday Pre-Rift El Paso 34 1527 14° 2–1 -4
08/02/26 Game Vault's Spiritforged Pre-Rift Event El Paso 46 1519 3–0–1 +31
17/12/25 Tuesday Evening Nexus Nights - 1v1 Juarez 13 1556 1–1–1 -18
03/12/25 Tuesday Evening Nexus Nights - 1v1 Juarez 16 1546 3–1 +33
26/11/25 Tuesday Nexus Nights - 1v1 Juarez 14 1554 2–0–2 +26
19/11/25 Tuesday Nexus Nights - 1v1 Juarez 19 2–1 +17
12/11/25 Tuesday Nexus Nights - 1v1 Juarez 14 3–0–1 +58

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 71%
  • Under 16 3 events 55%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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