← United States

redwall726

#15,607 in the world · #5,722 in United States · in the top 33% nationally. 7 official events, 12 matches won and 9 lost.

  • 1563±76Rating · margin ±76
  • 1534Average field · 184 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,600 points.
  • The toughest field they have faced averaged 1,554 points, across 64 entrants.
  • They are 14 points away from the top 5,000: United States.

How the rating moved

Between 1,508 and 1,592, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
30/05/26 Super Nexus Night - RQ Vancouver Friday 8pm Vancouver 1,011 1538 584° 2–2 +1
10/03/26 Mox Bellevue Nexus Night Bellevue 59 1532 49° 1–2 -26
23/02/26 Feb 22 Sunday Night Sealed Nexus Nights - 1v1 Issaquah 24 1526 1–1 -4
15/02/26 Sunday Afternoon Nexus Nights - 1v1 Bellevue 16 1522 2–1 +15
10/02/26 Mox Bellevue Spiritforged Pre-Rift Event Bellevue 63 1539 3–0–1 +69
08/02/26 Saturday Evening Spiritforged Pre-Rift Event Seattle 50 1528 24° 1–2–1 -21
07/02/26 Mox Bellevue Spiritforged Pre-Rift Event Bellevue 64 1554 29° 2–1–1 +29

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 1 events 50%
  • 16 to 99 6 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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