Redxilio
#28,632 in the world · #2,307 in Italy · in the top 56% nationally. 6 official events, 9 matches won and 10 lost.
- 1490±79Rating · margin ±79
- 1551Average field · 18 entr.
- 50%vs top 5% (2–2)
What they have done so far
- Has won 1 tournament. The biggest one had 13 players entered.
- Made top 8 5 times in 6 tournaments: 83% of the time.
- Their all-time peak is 1,574 points.
- The toughest field they have faced averaged 1,552 points, across 13 entrants.
- They are 96 points away from the top 1,000: Italy.
How the rating moved
Between 1,490 and 1,565, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/07/26 | Saturday Afternoon Summoner Skirmish - July Monterotondo | 7 | 1587 | 7° | 0–3 | -43 |
| 30/05/26 | Saturday Afternoon Summoner Skirmish - June Monterotondo | 12 | 1550 | 6° | 2–2 | +1 |
| 22/05/26 | Friday Night Nexus Nights - 1v1 Monterotondo | 8 | — | 6° | 1–2 | -26 |
| 01/05/26 | Venerdì sera Unleashed Pre-Rift Event Galactus Tiburtina Rome | 44 | 1530 | 6° | 3–0 | +52 |
| 15/03/26 | Summoner Skirmish - Strategia e Tattica Rome | 15 | 1535 | 15° | 0–3 | -59 |
| 07/02/26 | Golden Store Roma: Spiritforged Pre-Rift Event Rome | 13 | 1552 | 1° | 3–0–2 | +65 |
Form and consistency
On a 4-loss streak.
- 16 to 99 1 events 100%
- Under 16 5 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ECL SargonVito IT 1777 1–0
- OSA Binks IT 1761 1–0
- TT SquareD IT 1734 0–1
- TT Undertaker IT 1727 0–1
- Holven IT 1680 0–1
- Tozzigh IT 1657 0–1
- ValeG Thats IT IT 1640 0–1
- Scareww IT 1618 1–0
- CHAD Lv100Spheal IT 1610 0–1
- Weissasche IT 1569 0–1
- TT Ponder IT 1551 0–1
- Alkyrus IT 1539 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →