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← Italy

Redxilio

#28,632 in the world · #2,307 in Italy · in the top 56% nationally. 6 official events, 9 matches won and 10 lost.

  • 1490±79Rating · margin ±79
  • 1551Average field · 18 entr.
  • 50%vs top 5% (2–2)

What they have done so far

  • Has won 1 tournament. The biggest one had 13 players entered.
  • Made top 8 5 times in 6 tournaments: 83% of the time.
  • Their all-time peak is 1,574 points.
  • The toughest field they have faced averaged 1,552 points, across 13 entrants.
  • They are 96 points away from the top 1,000: Italy.

How the rating moved

Between 1,490 and 1,565, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
04/07/26 Saturday Afternoon Summoner Skirmish - July Monterotondo 7 1587 0–3 -43
30/05/26 Saturday Afternoon Summoner Skirmish - June Monterotondo 12 1550 2–2 +1
22/05/26 Friday Night Nexus Nights - 1v1 Monterotondo 8 1–2 -26
01/05/26 Venerdì sera Unleashed Pre-Rift Event Galactus Tiburtina Rome 44 1530 3–0 +52
15/03/26 Summoner Skirmish - Strategia e Tattica Rome 15 1535 15° 0–3 -59
07/02/26 Golden Store Roma: Spiritforged Pre-Rift Event Rome 13 1552 3–0–2 +65

Form and consistency

On a 4-loss streak.

  • 16 to 99 1 events 100%
  • Under 16 5 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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