Reevoni
#34,201 in the world · #2,759 in Italy · in the top 66% nationally. 23 official events, 18 matches won and 48 lost.
- 1458±39Rating · margin ±39
- 1543Average field · 25 entr.
- 7%vs top 5% (1–14)
What they have done so far
- Made top 8 7 times in 23 tournaments: 30% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,576 points, across 249 entrants.
- They are 19 points away from the top 2,500: Italy.
How the rating moved
Between 1,409 and 1,484, across 23 events with history.
Last 23 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 11/08/26 | NN quick Bellaria Igea marina | 18 | 1516 | 9° | 1–1–3 | +11 |
| 11/08/26 | Nexus Night - Oblio Bellaria Igea marina | 17 | 1520 | 2° | 1–0–4 | +38 |
| 24/04/26 | Torneo Flash - Oblio Bellaria Igea marina | 8 | 1547 | 7° | 0–2–1 | -19 |
| 07/04/26 | Nexus Night - Oblio Bellaria Igea marina | 11 | 1550 | 11° | 0–3 | -22 |
| 31/03/26 | Nexus Nights - Oblio Bellaria Igea marina | 13 | 1572 | 11° | 1–2–1 | +5 |
| 24/03/26 | Nexus Night - Oblio Bellaria Igea marina | 10 | 1550 | 6° | 1–2–1 | +7 |
| 22/03/26 | Summoner Skirmish - March - Oblio Bellaria-Igea Marina | 8 | 1563 | 7° | 0–1 | -9 |
| 17/03/26 | Nexus Nights - Oblio Bellaria Igea marina | 10 | 1548 | 8° | 1–2–1 | +7 |
| 14/03/26 | NOXUS LEAGUE 2 Catania | 249 | 1576 | 153° | 2–4–1 | +11 |
| 07/03/26 | Summoner Skirmish - March @Orionfumetti Rimini | 29 | 1550 | 20° | 2–3 | +9 |
| 04/03/26 | Nexus Nights - Oblio Bellaria Igea marina | 12 | 1533 | 10° | 1–2–1 | +1 |
| 28/02/26 | Riftbound @Orionfumetti Rimini | 14 | 1544 | 12° | 0–2–1 | -13 |
| 25/02/26 | Nexus Night - Oblio Bellaria Igea marina | 11 | 1527 | 6° | 1–2 | +1 |
| 08/02/26 | Domenica Night Spiritforged Pre-Rift - Oblio Bellaria-Igea Marina | 24 | 1540 | 11° | 1–1–3 | +16 |
| 07/02/26 | Sabato Afternoon Spiritforged Pre-Rift - Oblio Bellaria-Igea Marina | 21 | 1555 | 18° | 0–3–3 | -14 |
| 14/01/26 | Nexus Night - Oblio - Spiritforged testing Bellaria Igea marina | 13 | 1551 | 10° | 1–2–1 | +10 |
| 03/01/26 | Oblio - Win a Annie - Spiritforged Proxy Bellaria Igea marina | 12 | 1562 | 11° | 0–3–1 | -21 |
| 30/12/25 | Oblio - Nexus Nigt - Spiritforged testing Bellaria Igea marina | 14 | 1547 | 9° | 1–2–1 | +11 |
| 27/12/25 | Riftbound @Orionfumetti Rimini | 6 | 1487 | 5° | 1–2 | -1 |
| 22/12/25 | Nexus Night - Oblio - testing Spiritforged Bellaria Igea marina | 14 | 1535 | 9° | 0–1–2 | -1 |
| 21/12/25 | Summoner Skirmish - December @Orionfumetti Rimini | 26 | 1538 | 19° | 1–3 | -26 |
| 16/12/25 | Nexus Nights - Oblio - 2 v 2 Bellaria Igea marina | 12 | 1535 | 9° | 1–3 | -27 |
| 10/12/25 | Nexus Nights - Oblio - 1v1 Bellaria Igea marina | 14 | 1548 | 9° | 1–2–1 | -16 |
Form and consistency
On a 4-loss streak.
- Events with 100+ entrants 1 events 29%
- 16 to 99 6 events 20%
- Under 16 16 events 18%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- fr3nk IT 1816 0–1
- flamingo IT 1762 1–5
- RuneBreaker IT 1709 0–1
- GrinzosiOrazio IT 1709 0–5
- Demonath IT 1705 0–2
- Diserbante IT 1679 1–0
- NGS Ferxen IT 1666 0–1
- Unlucky Hamtaro IT 1664 0–3
- fulpanz IT 1664 0–2
- Bandido IT 1652 0–1
- Lexaul IT 1631 0–1
- ANGUPS97 IT 1621 1–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →