← United States

Reflex18

#34,562 in the world · #12,783 in United States · in the top 74% nationally. 8 official events, 5 matches won and 9 lost.

  • 1456±84Rating · margin ±84
  • 1554Average field · 525 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Has won 1 tournament. The biggest one had 38 players entered.
  • Made top 8 2 times in 8 tournaments: 25% of the time.
  • Their all-time peak is 1,540 points.
  • The toughest field they have faced averaged 1,600 points, across 1,832 entrants.
  • They are 121 points away from the top 5,000: United States.

How the rating moved

Between 1,456 and 1,535, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 1588° 0–1 -16
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 1489° 0–3 -63
08/02/26 Geekd Spiritforged Release Event Orlando 54 1520 12° 0–0–3 +15
27/12/25 Saturday Afternoon Summoner Skirmish - December Altamonte Springs 34 1556 16° 0–1 -9
29/11/25 Skirmish Orlando 18 1533 1–0–1 +25
09/11/25 Geek'd Nexus night Orlando 26 1546 17° 2–3 -22
08/11/25 The Collective Saturday Riftbound Release Event Altamonte Springs 38 1534 2–0–2 +46
08/11/25 Riftbound Release Event Orlando 14 12° 0–1 -20

Form and consistency

On a 9-loss streak.

  • Events with 100+ entrants 2 events 0%
  • 16 to 99 5 events 33%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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