Rett0
#44,199 in the world · #16,328 in United States · in the top 94% nationally. 6 official events, 4 matches won and 14 lost.
- 1378±80Rating · margin ±80
- 1522Average field · 30 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,524 points.
- The toughest field they have faced averaged 1,536 points, across 25 entrants.
- They are 199 points away from the top 5,000: United States.
How the rating moved
Between 1,378 and 1,505, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 10/02/26 | Monday Evening Spiritforged Pre-Rift Event Seattle | 42 | 1509 | 34° | 0–3 | -25 |
| 30/01/26 | Mox Seattle -- Limited -- Six Pack Sealed Seattle | 24 | 1511 | 24° | 0–3 | -31 |
| 27/01/26 | Mox Bellevue Nexus Night Bellevue | 25 | 1536 | 16° | 1–2 | -15 |
| 03/01/26 | Saturday Afternoon Summoner Skirmish - January Seattle | 20 | 1514 | 14° | 1–3–1 | -40 |
| 06/12/25 | Saturday Afternoon Summoner Skirmish - December Seattle | 30 | 1531 | 9° | 2–3 | -16 |
| 21/11/25 | MOX Ballard Riftbound Nexus Night -- Open Play Seattle | 36 | 1533 | 3° | 0–0–6 | +5 |
Form and consistency
On a 6-loss streak.
- 16 to 99 6 events 16%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- cameroncshenoy US 1780 0–1
- JoJoNatto06 US 1757 0–1
- cmeks US 1715 0–1
- Blade US 1710 0–1
- Stoic US 1673 0–1
- BuckyBoi US 1645 0–1
- Discipline US 1625 0–2
- Maxx C US 1613 1–0
- Loxky US 1601 0–1
- Hacky US 1570 0–1
- benice US 1559 0–1
- TheSllimRevilo US 1559 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →