Reverb
#28,632 in the world · #10,574 in United States · in the top 61% nationally. 4 official events, 7 matches won and 7 lost.
- 1490±90Rating · margin ±90
- 1528Average field · 18 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,536 points.
- The toughest field they have faced averaged 1,560 points, across 19 entrants.
How the rating moved
Between 1,490 and 1,535, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Vendetta Summoner Skirmish I (Win-a-Box) Min 10 players Edwardsville | 19 | 1538 | 12° | 1–2–1 | -24 |
| 16/08/26 | August 16, 2026 Competitive Nexus Night Las Vegas | 19 | 1560 | 9° | 2–2 | +8 |
| 16/08/26 | K&D Sunday Morning Nexus Nights - 1v1 Las Vegas | 17 | 1538 | 13° | 1–2 | -29 |
| 03/08/26 | Nexus Night Chesterfield | 17 | 1476 | 6° | 3–1 | +35 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 47%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- BelthA US 1718 0–1
- Freddy Roa US 1654 0–1
- exxoxo US 1617 0–1
- BigglesWorth1661 US 1598 0–1
- jogedadoge US 1554 0–1
- 4Honor US 1543 0–1
- OneShovel25 US 1514 1–0
- KRISPY US 1500 0–1
- Faulty Dalty US 1460 1–0
- LowbobStuckpants US 1453 1–0
- Hex US 1441 1–0
- PiptheTroll US 1438 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →