RiccardoTex
#13,791 in the world · #1,111 in Italy · in the top 27% nationally. 5 official events, 10 matches won and 6 lost.
- 1575±84Rating · margin ±84
- 1552Average field · 15 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 4 times in 5 tournaments: 80% of the time.
- Their peak is 1,602 points, reached in May 2026: today they sit 27 points below it.
- The toughest field they have faced averaged 1,597 points, across 12 entrants.
- They are 11 points away from the top 1,000: Italy.
How the rating moved
Between 1,500 and 1,602, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/07/26 | Wednesday Night Vendetta Pre-Rift Event Turin | 13 | 1560 | 3° | 2–1 | +20 |
| 28/07/26 | Tuesday Evening Vendetta Pre-Rift Event Torino | 12 | 1597 | 12° | 0–2 | -47 |
| 04/05/26 | LUNEDI' SERA Unleashed Pre-Rift Event Alpignano | 18 | 1533 | 2° | 4–0–1 | +75 |
| 02/05/26 | Unleashed Prerelease Sabato Pomeriggio San Martino Torino | 16 | 1497 | 4° | 2–1–1 | +27 |
| 01/05/26 | •CRAZY CARD SHOP• Unleashed Pre-Rift Event TORINO | 16 | 1574 | 8° | 2–2 | 0 |
Form and consistency
On a 2-win streak.
- 16 to 99 3 events 62%
- Under 16 2 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ConteDrago IT 1784 0–1
- Hollow30 IT 1739 1–0
- Andve13 IT 1715 0–1
- alecare IT 1680 0–1
- SupBoyd IT 1616 0–1
- Fulvio IT 1611 0–1
- BastaBannarmiPls IT 1597 0–1
- Sbereghegno IT 1521 1–0
- AppleBoy14 IT 1491 1–0
- Seto Kaiba IT 1480 1–0
- FedeFoxX IT 1474 1–0
- Yvhen IT 1465 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →