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Riftbound

#24,858 in the world · #1,025 in United Kingdom · in the top 56% nationally. 5 official events, 8 matches won and 6 lost.

  • 1510±80Rating · margin ±80
  • 1529Average field · 18 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 23 players entered.
  • Made top 8 3 times in 5 tournaments: 60% of the time.
  • Their peak is 1,595 points, reached in February 2026: today they sit 85 points below it.
  • The toughest field they have faced averaged 1,559 points, across 13 entrants.
  • They are 3 points away from the top 1,000: United Kingdom.

How the rating moved

Between 1,510 and 1,595, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
23/08/26 CommuniTea August Vendetta Summoner Skirmish PE2 5TD 22 1540 22° 0–2 -50
03/04/26 Friday Evening Nexus Nights - 1v1 pe4 6af 13 1519 2–1–1 +16
13/03/26 Friday Evening Nexus Nights - 1v1 pe4 6af 13 1559 1–1–1 +3
27/02/26 Friday Evening Nexus Nights - 1v1 pe4 6af 17 1538 16° 0–2–2 -54
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event PE2 5TD 23 1487 5–0–1 +95

Form and consistency

On a 4-loss streak.

  • 16 to 99 3 events 42%
  • Under 16 2 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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