riftbound
#34,757 in the world · #12,860 in United States · in the top 74% nationally. 3 official events, 3 matches won and 6 lost.
- 1455±115Rating · margin ±115
- 1528Average field · 19 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 3 tournaments: 33% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,549 points, across 33 entrants.
How the rating moved
Between 1,439 and 1,474, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 03/04/26 | Friday Night Nexus Nights -1v1 Lakeland | 12 | 1508 | 5° | 2–2 | +16 |
| 20/03/26 | Friday Night Nexus Nights -1v1 Lakeland | 12 | 1526 | 10° | 1–3 | -35 |
| 26/11/25 | CSG Tampa Riftbound: Nexus Night Tampa | 33 | 1549 | 28° | 0–1–1 | -26 |
Form and consistency
On a 2-loss streak.
- 16 to 99 1 events 0%
- Under 16 2 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MyAnacondaDoesGG US 1644 0–1
- Napherta US 1627 0–1
- 44LVARADO US 1599 0–1
- DeeperDaddy US 1570 0–1
- AightManny US 1507 0–1
- Cxbreazy US 1484 1–0
- Banjo Rizzooie US 1450 1–0
- Apex Mizutsune US 1393 1–1
- unitynte US 1391 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →