Riftbound
#36,235 in the world · #13,404 in United States · in the top 77% nationally. 4 official events, 5 matches won and 8 lost.
- 1446±98Rating · margin ±98
- 1523Average field · 23 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,541 points.
- The toughest field they have faced averaged 1,530 points, across 26 entrants.
How the rating moved
Between 1,446 and 1,522, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/02/26 | Friday Night Nexus Night at Full Grip Games Akron | 26 | 1530 | 19° | 1–2 | -11 |
| 13/02/26 | Friday Night Nexus Night at Full Grip Games Akron | 18 | 1507 | 14° | 1–3 | -42 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Streetsboro | 30 | 1527 | 16° | 1–2–1 | -23 |
| 06/02/26 | Full Grip Games Spiritforged Pre-Rift Event Akron | 18 | 1529 | 4° | 2–1–1 | +22 |
Form and consistency
On a 1-win streak.
- 16 to 99 4 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CLE US 1570 0–1
- Blaze US 1563 1–1
- Nomsensical US 1527 0–1
- Heckles US 1513 0–3
- fftcgErg0019 US 1512 1–0
- SylvaTerran US 1505 0–1
- KSpeeg US 1498 1–0
- Malevolent Deity US 1471 1–0
- Vmillions US 1445 0–2
- Bmack67 US 1435 1–0
- io1375 US 1415 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →