RIFTBOUNDBRAKER
#11,044 in the world · #914 in Italy · in the top 22% nationally. 5 official events, 15 matches won and 9 lost.
- 1595±82Rating · margin ±82
- 1526Average field · 26 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,639 points.
- The toughest field they have faced averaged 1,538 points, across 24 entrants.
- They are 53 points away from the top 500: Italy.
How the rating moved
Between 1,500 and 1,625, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/11/25 | Mana Flask Local - Nexus Night Brescia | 24 | 1538 | 13° | 2–3 | -30 |
| 18/11/25 | Mana Flask Local - Nexus Night Brescia | 25 | 1513 | 6° | 4–1 | +45 |
| 11/11/25 | Mana Flask Local - Nexus Night Brescia | 30 | 1528 | 4° | 4–1 | +58 |
| 04/11/25 | Local Mana Flask - Nexus Night Brescia | 19 | — | 8° | 3–2 | +22 |
| 02/11/25 | Riftbound Release Event Brescia | 40 | — | 18° | 2–2–2 | 0 |
Form and consistency
On a 2-loss streak.
- 16 to 99 5 events 58%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Colossus IT 1879 1–0
- Invisible Raven IT 1653 1–0
- Zaglio IT 1635 1–0
- Y 4 FF O IT 1629 0–1
- Pirrus IT 1620 1–1
- DontStopMeNow IT 1601 1–0
- OkabeAce IT 1591 0–2
- Porkobolo IT 1591 0–1
- STEWSSE IT 1584 0–1
- mattia93 IT 1573 0–2
- T1 Bobby Shady IT 1555 1–0
- Monta IT 1522 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →