RiftRush
#23,168 in the world · #8,458 in United States · in the top 49% nationally. 5 official events, 7 matches won and 8 lost.
- 1519±99Rating · margin ±99
- 1544Average field · 16 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- The toughest field they have faced averaged 1,567 points, across 16 entrants.
- They are 58 points away from the top 5,000: United States.
How the rating moved
Between 1,460 and 1,519, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 03/01/26 | Summoner Skirmish - January Roanoke | 16 | 1515 | 5° | 3–1 | +59 |
| 19/12/25 | SCC&G Nexus Nights - 1v1 Roanoke | 13 | 1562 | 10° | 1–1 | 0 |
| 12/12/25 | SCC&G Nexus Nights - 1v1 Roanoke | 19 | 1556 | 14° | 1–2 | -13 |
| 22/11/25 | Saturday Afternoon Nexus Nights - 1v1 Roanoke | 16 | 1567 | 11° | 1–2 | -15 |
| 15/11/25 | Saturday Afternoon Nexus Night Roanoke | 17 | 1521 | 10° | 1–2 | -12 |
Form and consistency
On a 1-win streak.
- 16 to 99 4 events 46%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- jrbeardsley US 1670 1–1
- Uch1haa13x US 1656 0–1
- BUBBYsWUBBY US 1644 1–0
- MelissingOut US 1630 0–1
- Harley US 1574 0–1
- Kuro US 1554 1–0
- BasedSlothy US 1519 0–1
- AntiTcb US 1517 1–0
- Turmammal US 1498 0–1
- JankyJokester US 1498 1–0
- semajolis US 1488 1–0
- Grandfather US 1481 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →