riisiio
#41,956 in the world · #3,068 in Canada · in the top 89% nationally. 5 official events, 2 matches won and 8 lost.
- 1403±100Rating · margin ±100
- 1549Average field · 18 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,568 points, across 14 entrants.
- They are 56 points away from the top 2,500: Canada.
How the rating moved
Between 1,403 and 1,500, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Riftbound Constructed Tuesday - 401 Games Vaughan L4K 2A1 | 25 | 1564 | 25° | 0–1 | -10 |
| 08/12/25 | Monday Afternoon Nexus Nights - 1v1 M4N 2N4 | 16 | 1516 | 14° | 0–2–1 | -32 |
| 01/12/25 | Hairy Tarantula Nexus Night M4N 2N4 | 14 | 1568 | 12° | 0–2 | -38 |
| 03/11/25 | Hairy Tarantula Nexus Night M4N 2N4 | 16 | — | 12° | 1–2 | -17 |
| 01/11/25 | Saturday Evening Release Event M5H 1B3 | 13 | — | 5° | 1–1–1 | 0 |
Form and consistency
On a 8-loss streak.
- 16 to 99 3 events 14%
- Under 16 2 events 20%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Priscient CA 1617 0–1
- philip CA 1594 0–1
- Tap2NoxusHopeful CA 1552 0–1
- Zen CA 1514 0–1
- Lazy CA 1506 0–1
- MillinerCat CA 1502 0–2
- FriedChickenW CA 1492 1–0
- Sleem CA 1487 0–1
- Calaway CA 1482 0–1
- LeloRetsam CA 1423 0–1
- Riftbound CA 1366 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →