Riot Enmity
#24,655 in the world · #9,007 in United States · in the top 52% nationally. 13 official events, 23 matches won and 26 lost.
- 1511±49Rating · margin ±49
- 1507Average field · 117 entr.
- 40%vs top 5% (2–3)
What they have done so far
- Made top 8 1 times in 13 tournaments: 8% of the time.
- Their all-time peak is 1,528 points.
- The toughest field they have faced averaged 1,545 points, across 50 entrants.
- They are 66 points away from the top 5,000: United States.
How the rating moved
Between 1,418 and 1,516, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | RWT Collective - Nexus Night - Constructed Los Angeles | 50 | 1545 | 26° | 2–2 | -5 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 15° | 4–0 | +64 |
| 02/04/26 | RWT Collective - Nexus Night - Constructed Los Angeles | 35 | 1523 | 10° | 3–2 | +34 |
| 12/03/26 | RWT Collective Nexus Night Los Angeles | 67 | 1510 | 50° | 1–5 | -36 |
| 28/02/26 | RWT Collective - Nexus Night - Constructed Los Angeles | 32 | 1475 | 22° | 1–2 | -13 |
| 26/02/26 | RWT Collective - Nexus Night - Constructed Los Angeles | 62 | 1520 | 30° | 3–3 | -3 |
| 12/02/26 | RWT Collective - Spiritforged Pre-Rift Event Los Angeles | 78 | 1507 | 22° | 2–1–1 | +21 |
| 07/02/26 | PHG Spiritforged Prerelease! Los Angeles | 72 | 1489 | 56° | 0–1–1 | -13 |
| 05/02/26 | RWT Collective - Nexus Night - Constructed Los Angeles | 27 | 1477 | 13° | 2–3 | -17 |
| 29/01/26 | RWT Collective - Nexus Night Los Angeles | 22 | 1485 | 11° | 2–2 | +19 |
| 22/01/26 | RWT Collective - Nexus Night Los Angeles | 34 | 1502 | 27° | 1–1 | +7 |
| 17/01/26 | RWT Collective Nexus Night Los Angeles | 15 | 1504 | 11° | 0–2–1 | -37 |
| 08/01/26 | RWT Collective - Nexus Night Los Angeles | 13 | 1520 | 7° | 2–2 | -10 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 100%
- 16 to 99 10 events 41%
- Under 16 2 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Riot Souler US 1820 0–2
- Yuzui CA 1729 1–0
- drizoid US 1704 0–1
- Riot Vriss US 1701 1–0
- ACAD Frodan US 1663 0–1
- Damian US 1642 1–3
- Davo88 CA 1620 1–0
- Riot Tao US 1607 0–1
- CATL LiatraNyaa US 1604 1–0
- Skyhawk634 US 1579 0–1
- afterraine US 1575 0–2
- Stichan US 1571 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →