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Riot KDan

#36,379 in the world · #13,449 in United States · in the top 78% nationally. 7 official events, 2 matches won and 6 lost.

  • 1445±111Rating · margin ±111
  • 1517Average field · 18 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their all-time peak is 1,505 points.
  • The toughest field they have faced averaged 1,555 points, across 27 entrants.
  • They are 132 points away from the top 5,000: United States.

How the rating moved

Between 1,423 and 1,479, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
07/08/26 GFM - Thursday Evening Nexus Nights - 1v1 Diamond Bar 27 1555 15° 1–2 -4
17/03/26 Monday Evening Nexus Nights - 1v1 Ontario 14 1488 1–0 +22
10/03/26 Monday Evening Nexus Nights - 1v1 Ontario 18 1497 12° 0–0–1 +4
03/03/26 Tuesday Early Morning Nexus Nights - 1v1 Ontario 14 1507 13° 0–1 -16
17/02/26 Monday Evening Nexus Nights - 1v1 Ontario 18 1513 18° 0–1 -23
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Montclair 17 1533 0–1 -17
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Ontario 19 1525 17° 0–1–1 -21

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 13%
  • Under 16 2 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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