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Rip77Kl

#20,620 in the world · #60 in Colombia · in the top 50% nationally. 6 official events, 13 matches won and 12 lost.

  • 1533±76Rating · margin ±76
  • 1527Average field · 15 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 16 players entered.
  • Made top 8 4 times in 6 tournaments: 67% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,573 points.
  • The toughest field they have faced averaged 1,540 points, across 16 entrants.
  • They are 18 points away from the top 50: Colombia.

How the rating moved

Between 1,440 and 1,560, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
20/03/26 sábado Afternoon Summoner Skirmish - March Cali 15 1532 4–2 +36
04/03/26 Wednesday Evening Nexus Nights - 1v1 Cali 15 1504 13° 0–3 -63
17/02/26 Spiritforged Pre-Rift Event Cali 18 1532 3–1–1 +43
13/02/26 Thursday Evening Nexus Nights - 1v1 Cali 13 1528 2–2 +5
11/02/26 domingo Afternoon Spiritforged Pre-Rift Event Cali 16 1540 3–0–1 +72
20/12/25 sábado Afternoon Summoner Skirmish - December Cali 19 18° 1–4 -60

Form and consistency

On a 1-loss streak.

  • 16 to 99 3 events 50%
  • Under 16 3 events 46%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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