RobocoduK
#31,110 in the world · #1,272 in United Kingdom · in the top 69% nationally. 4 official events, 4 matches won and 6 lost.
- 1476±104Rating · margin ±104
- 1515Average field · 21 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Their all-time peak is 1,501 points.
- The toughest field they have faced averaged 1,530 points, across 23 entrants.
How the rating moved
Between 1,464 and 1,488, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/02/26 | Sunday Afternoon Nexus Nights - 1v1 NR5 9JB | 23 | 1530 | 16° | 1–2 | -12 |
| 08/02/26 | Zatu Games Pre-Rift: Spiritforged - 08/02/25 Norwich NR5 9JB | 23 | 1528 | 17° | 0–0–2 | +1 |
| 07/02/26 | Zatu Games Pre-Rift: Spiritforged - 07/02/26 Norwich NR5 9JB | 23 | 1489 | 9° | 2–1–1 | +23 |
| 19/11/25 | Zatu Games Nexus Night - 19/11/25 NR5 9JB | 16 | 1514 | 13° | 1–3 | -36 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 31%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Reijy GB 1717 0–2
- Anthillbob GB 1598 0–1
- Adamkrus GB 1596 0–1
- Cxndr GB 1568 0–1
- ZeroPinks GB 1476 1–1
- WilloXX20 GB 1462 0–1
- SpiritTeval GB 1459 0–1
- Shooop04 GB 1423 1–0
- Limesprit GB 1412 0–1
- Roggano GB 1370 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →