Orechunks
#31,321 in the world · #11,564 in United States · in the top 67% nationally. 4 official events, 3 matches won and 5 lost.
- 1475±92Rating · margin ±92
- 1531Average field · 24 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,523 points.
- The toughest field they have faced averaged 1,561 points, across 23 entrants.
How the rating moved
Between 1,463 and 1,485, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 18/11/25 | Tuesday Evening Nexus Nights - 1v1 Matthews | 19 | 1499 | 7° | 0–0–5 | +12 |
| 16/11/25 | Get Some Game Sunday Nexus Nights - 1v1 Charlotte | 32 | 1528 | 22° | 1–2 | -22 |
| 11/11/25 | Tuesday Night Nexus Nights - Multiplayer Matthews | 23 | 1561 | 11° | 0–0–6 | +3 |
| 09/11/25 | Sunday Evening Nexus Night Charlotte | 23 | 1535 | 15° | 2–3 | -18 |
Form and consistency
On a 5-loss streak.
- 16 to 99 4 events 16%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- I Am Kagero US 1728 0–1
- AmeUsagi US 1702 0–1
- Squizzomatic US 1689 0–2
- Jetty US 1657 0–1
- barbiegrrrl US 1630 0–1
- YoshiStampedeBlu US 1553 0–1
- 3MareepInACoat US 1501 0–1
- VinFlo US 1470 0–1
- Vile Lord Loss US 1466 0–2
- Zerosnohero US 1466 0–1
- soup fairy US 1462 0–1
- Jefftopia US 1431 1–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →