Vile Lord Loss
#32,895 in the world · #12,168 in United States · in the top 70% nationally. 6 official events, 2 matches won and 6 lost.
- 1466±82Rating · margin ±82
- 1518Average field · 23 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,519 points.
- The toughest field they have faced averaged 1,561 points, across 23 entrants.
- They are 111 points away from the top 5,000: United States.
How the rating moved
Between 1,466 and 1,501, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 13/01/26 | Trailside January Summoner Skirmish Matthews | 20 | 1502 | 14° | 1–2–1 | -12 |
| 09/12/25 | Trailside December Summoner Skirmish Matthews | 26 | 1520 | 8° | 1–3 | -23 |
| 25/11/25 | Tuesday Evening Nexus Nights - Multiplayer Matthews | 26 | 1506 | 20° | 0–0–1 | +3 |
| 18/11/25 | Tuesday Evening Nexus Nights - 1v1 Matthews | 19 | 1499 | 6° | 0–0–5 | +7 |
| 11/11/25 | Tuesday Night Nexus Nights - Multiplayer Matthews | 23 | 1561 | 9° | 0–0–6 | +9 |
| 04/11/25 | Tuesday Evening Nexus Night Matthews | 14 | — | 11° | 0–1–3 | -18 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 10%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- RamenFeedGG US 1848 0–2
- AmeUsagi US 1702 0–1
- Heraklinos91 US 1695 0–1
- Turtle Milk Tea US 1679 0–1
- aydeedee US 1601 0–1
- Regal Savvy US 1574 0–1
- Retsu US 1569 0–1
- YoshiStampedeBlu US 1553 0–1
- TheGodOsiris US 1551 0–2
- Murmur US 1515 0–2
- MandoDeckTech US 1500 0–1
- Luksato US 1498 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →