Roloson0
#19,912 in the world · #7,290 in United States · in the top 42% nationally. 5 official events, 7 matches won and 5 lost.
- 1537±88Rating · margin ±88
- 1508Average field · 18 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- The toughest field they have faced averaged 1,513 points, across 16 entrants.
- They are 40 points away from the top 5,000: United States.
How the rating moved
Between 1,491 and 1,537, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 18/12/25 | Wednesday Night 1v1 Nexus Night Eagan | 20 | 1502 | 3° | 2–0–3 | +46 |
| 11/12/25 | Wednesday Night 1v1 Nexus Night Eagan | 16 | 1513 | 13° | 0–1–3 | -26 |
| 13/11/25 | Wednesday Evening Nexus Night Eagan | 18 | — | 6° | 2–1–2 | +21 |
| 08/11/25 | Set 1 Release Eagan | 15 | — | 8° | 1–2–1 | -24 |
| 31/10/25 | Riftbound Release Event! Roseville | 32 | — | 9° | 2–1 | +20 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 35%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Samoan Slam US 1769 0–1
- Supernova US 1728 0–1
- yung muIah US 1687 0–1
- Centuros US 1671 0–1
- Coqueza US 1648 0–1
- LegendaryFive US 1638 1–0
- TheKoreanIan US 1617 0–1
- HibitoMC US 1523 1–0
- Lazerdawg07 US 1522 0–1
- Ouro US 1519 0–1
- Sandulax US 1503 0–2
- Frostbitee US 1494 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →