Royal
#34,921 in the world · #12,921 in United States · in the top 75% nationally. 4 official events, 5 matches won and 6 lost.
- 1454±93Rating · margin ±93
- 1530Average field · 20 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,547 points.
- The toughest field they have faced averaged 1,541 points, across 12 entrants.
How the rating moved
Between 1,454 and 1,536, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/03/26 | Creatorpult Games - Nexus Night League Haverhill | 12 | 1541 | 12° | 0–4 | -80 |
| 06/02/26 | Creatorpult Games - Spiritforged Pre-Rift Event Haverhill | 27 | 1527 | 11° | 2–1–1 | +11 |
| 09/12/25 | Creatorpult Games Summoner Skirmish - December Haverhill | 20 | 1523 | 9° | 1–1–1 | -13 |
| 31/10/25 | Creatorpult Games Riftbound Release Night Haverhill | 15 | — | 3° | 2–0–3 | +36 |
Form and consistency
On a 4-loss streak.
- 16 to 99 2 events 43%
- Under 16 2 events 22%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Prime US 1782 0–1
- Starrk US 1714 0–1
- AnAfroDragon US 1569 0–1
- Hydrogunner US 1540 0–1
- Joshywoshy US 1526 0–1
- OOJiffy US 1521 0–1
- twobeesknees US 1493 0–1
- Shane0 US 1480 0–1
- MrCrabbyKing US 1462 1–0
- Genru The Wise US 1460 1–0
- Dirty Doza US 1454 0–1
- kangchenclimbing US 1443 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →