RoycanGalkington
#27,558 in the world · #10,141 in United States · in the top 59% nationally. 4 official events, 8 matches won and 7 lost.
- 1496±94Rating · margin ±94
- 1538Average field · 17 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,587 points.
- The toughest field they have faced averaged 1,551 points, across 18 entrants.
How the rating moved
Between 1,496 and 1,565, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/03/26 | Friday Nexus Night Spokane | 18 | 1535 | 17° | 0–2–1 | -42 |
| 14/03/26 | Friday Nexus Night Spokane | 15 | 1527 | 9° | 1–2 | -27 |
| 13/02/26 | Friday Nexus Nights - 1v1 Spokane | 18 | 1551 | 8° | 3–2 | +4 |
| 08/11/25 | Friday Evening Nexus Night Spokane | 19 | — | 4° | 4–1 | +61 |
Form and consistency
On a 5-loss streak.
- 16 to 99 3 events 54%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- DannyBoyth1st US 1706 0–1
- jonstrokenoff US 1675 1–0
- HalifaxVT US 1603 1–0
- brutelute US 1585 1–1
- iPhisH US 1561 1–1
- CoomLordActual US 1504 0–1
- conormuirhead US 1494 0–1
- irunwithscissors US 1491 1–0
- Nathan C US 1489 1–1
- Ian US 1473 0–1
- Ctrl Alt DeLEET US 1430 1–0
- TheGlowwCloud US 1411 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →