Runeclaw
#10,920 in the world · #3,983 in United States · in the top 23% nationally. 3 official events, 7 matches won and 2 lost.
- 1596±122Rating · margin ±122
- 1516Average field · 34 entr.
- 100%vs top 5% (2–0)
What they have done so far
- Made top 8 2 times in 3 tournaments: 67% of the time.
- Their all-time peak is 1,624 points.
- The toughest field they have faced averaged 1,540 points, across 26 entrants.
How the rating moved
Between 1,573 and 1,606, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/02/26 | RWT Collective - Spiritforged Pre-Rift Event Extra Los Angeles | 61 | 1497 | 35° | 1–1 | -10 |
| 27/11/25 | RWT Collective - Nexus Night Los Angeles | 15 | 1511 | 2° | 3–1 | +33 |
| 20/11/25 | RWT Collective - Nexus Night Los Angeles | 26 | 1540 | 5° | 3–0 | +73 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 80%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- naLa US 1821 1–0
- Riot Vriss US 1701 1–0
- Chowlick US 1690 0–1
- TSS LullabyAnto US 1622 1–0
- Anoyo US 1557 1–0
- Gatekeepersan US 1545 0–1
- Shinjin US 1540 1–0
- TodaysXman US 1442 1–0
- mykie US 1370 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →