← United States

Sacredart

#17,847 in the world · #6,548 in United States · in the top 38% nationally. 16 official events, 26 matches won and 23 lost.

  • 1549±49Rating · margin ±49
  • 1543Average field · 267 entr.
  • 0%vs top 5% (0–5)

What they have done so far

  • Made top 8 7 times in 16 tournaments: 44% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,589 points.
  • The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
  • They are 28 points away from the top 5,000: United States.

How the rating moved

Between 1,457 and 1,577, across 16 events with history.

Last 16 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 34 1594 2–1 +14
14/08/26 Friday Evening Nexus Nights - 1v1 Kansas City 12 1541 2–1 +17
04/08/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 47 1563 18° 2–1 +11
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 1291° 2–4 -34
24/04/26 Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta 1,018 1550 630° 1–1 -5
24/04/26 Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta 1,020 1621 928° 0–3 -31
27/03/26 Riftbound League of Legends: Nexus Nights - 1v1 Kansas City 13 1530 2–1 +3
24/03/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 44 1551 21° 2–1 +4
25/02/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 57 1541 3–0 +37
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Independence 52 1501 36° 1–1–1 -8
07/02/26 Spiritforged Pre-Rift Event - TCG FAMILY Belton 35 1501 2–1 +29
31/01/26 Riftbound League of Legends: Nexus Nights - 1v1 Kansas City 13 1528 2–1 +16
07/01/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 39 1544 20° 0–2 -20
04/01/26 Saturday Evening Nexus Nights - 1v1 East 18 1433 3–0–1 +59
14/12/25 Sunday Morning Summoner Skirmish - December Independence 19 1527 12° 2–3 -8
23/11/25 Riftbound Constructed Weekly Tournament Independence 19 1564 15° 0–2 -35

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 3 events 27%
  • 16 to 99 10 events 55%
  • Under 16 3 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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