Sanctity
#31,110 in the world · #2,501 in Italy · in the top 60% nationally. 6 official events, 8 matches won and 15 lost.
- 1476±73Rating · margin ±73
- 1566Average field · 14 entr.
- 0%vs top 5% (0–5)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their peak is 1,514 points, reached in August 2026: today they sit 38 points below it.
- The toughest field they have faced averaged 1,604 points, across 10 entrants.
- They are 1 points away from the top 2,500: Italy.
How the rating moved
Between 1,448 and 1,514, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/08/26 | Nexus night bo1 Porto Recanati | 11 | 1496 | 9° | 0–3 | -38 |
| 14/08/26 | Friday Night Nexus Nights - 1v1 Porto Recanati | 11 | 1545 | 4° | 3–1 | +56 |
| 26/07/26 | Friday Afternoon Vendetta Pre-Rift Event Porto Recanati | 10 | 1604 | 7° | 1–3 | +10 |
| 15/05/26 | Friday Night Nexus Nights - 1v1 Porto Recanati | 15 | 1593 | 13° | 1–3 | -20 |
| 03/05/26 | Sunday Afternoon Unleashed Pre-Rift Event Porto Recanati | 15 | 1568 | 8° | 2–2 | +13 |
| 08/02/26 | domenica Afternoon Spiritforged Pre-Rift Event Porto Recanati | 23 | 1588 | 19° | 1–3 | -45 |
Form and consistency
On a 3-loss streak.
- 16 to 99 1 events 25%
- Under 16 5 events 37%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ECL Prime IT 1796 0–3
- Lathyer IT 1743 0–1
- Supramonte IT 1741 0–1
- Nightfall IT 1662 0–1
- odyssea IT 1609 1–0
- Marino IT 1598 1–0
- Bronya Armpits IT 1566 1–2
- Gaspo IT 1511 0–1
- VinBis IT 1491 0–1
- Iavenjq42 IT 1482 0–2
- Anton Hubertsson IT 1471 0–1
- JustTribu IT 1471 1–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →