← United States

sappy11

#3,844 in the world · #1,338 in United States · in the top 8% nationally. 8 official events, 24 matches won and 9 lost.

  • 1673±60Rating · margin ±60
  • 1552Average field · 17 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Has won 2 tournaments. The biggest one had 16 players entered.
  • Made top 8 7 times in 8 tournaments: 88% of the time.
  • Their all-time peak is 1,686 points.
  • The toughest field they have faced averaged 1,573 points, across 27 entrants.
  • They are 17 points away from the top 1,000: United States.

How the rating moved

Between 1,541 and 1,673, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Trainer J's Vendetta Summoner Skirmish Conway 27 1573 6–2 +41
13/08/26 Trainer J's Thursday Nexus Nights - 1v1 Conway 13 1556 2–1 +7
10/08/26 Trainer J's Monday Nexus Night 1V1 Conway 12 1558 2–1 0
06/08/26 Trainer J's Thursday Nexus Nights - 1v1 Conway 14 1541 3–0 +50
26/03/26 Trainer J's Nexus Nights Conway 12 1538 1–2 -24
08/03/26 Trainer J's Summoner Skirmish March Conway 27 1570 10° 3–2 -13
06/12/25 Saturday Afternoon Summoner Skirmish - December North Little Rock 16 1529 5–1 +71
07/11/25 Trainer J's Nexus Night Conway 15 2–0–1 +41

Form and consistency

On a 1-loss streak.

  • 16 to 99 3 events 74%
  • Under 16 5 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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