Satoru Gojo
#12,370 in the world · #721 in Germany · in the top 26% nationally. 3 official events, 8 matches won and 3 lost.
- 1585±98Rating · margin ±98
- 1518Average field · 17 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 3 tournaments: 67% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,550 points, across 14 entrants.
How the rating moved
Between 1,522 and 1,585, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/05/26 | Saturday Morning Unleashed Pre-Rift Event Freising | 13 | 1483 | 2° | 3–0–1 | +52 |
| 07/02/26 | Samstag Morning Spiritforged Pre-Rift Event Wippenhauser Str. 26 | 25 | 1522 | 11° | 3–2–1 | +11 |
| 24/01/26 | Samstag Afternoon Summoner Skirmish - January Freising | 14 | 1550 | 5° | 2–1–1 | +22 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 50%
- Under 16 2 events 63%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MMTCG Zero DE 1722 0–1
- Wolverex DE 1710 0–1
- MUC Noro DE 1664 0–1
- Lyrean DE 1644 1–0
- Invictus DE 1611 0–1
- MUC HLX DE 1577 1–0
- ohhh Y I K E S DE 1535 0–1
- í will gap DE 1497 1–0
- Schoas Bene DE 1483 1–0
- InfernobleKnight DE 1480 1–0
- Rijas DE 1436 1–0
- KingofPirates DE 1436 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →