Savent
#20,094 in the world · #7,357 in United States · in the top 43% nationally. 6 official events, 12 matches won and 10 lost.
- 1536±71Rating · margin ±71
- 1544Average field · 16 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Has won 1 tournament. The biggest one had 17 players entered.
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,570 points.
- The toughest field they have faced averaged 1,577 points, across 20 entrants.
- They are 41 points away from the top 5,000: United States.
How the rating moved
Between 1,469 and 1,548, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Thursday Night Nexus Night LOUISVILLE | 17 | 1527 | 1° | 4–0–1 | +67 |
| 17/08/26 | Monday Evening Vendetta Summoner Skirmish I Elizabethtown | 20 | 1577 | 15° | 0–3 | -62 |
| 16/08/26 | Nexus NIght LOUISVILLE | 12 | 1551 | 10° | 1–2–1 | -17 |
| 13/08/26 | Thursday Night Nexus Night LOUISVILLE | 18 | 1507 | 7° | 3–2 | +21 |
| 23/03/26 | Tony's Rift Night Louisville | 12 | 1566 | 7° | 2–2 | -9 |
| 15/03/26 | Summoner Skirmish - March LOUISVILLE | 16 | 1535 | 10° | 2–1 | +36 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 56%
- Under 16 2 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CHUD dawnbringr US 1763 0–1
- PATTR US 1754 0–3
- abstract US 1621 1–0
- Metal Demon US 1593 0–1
- Maash US 1590 1–0
- Brad981 US 1573 0–1
- NotableNobody US 1549 0–1
- Snattlerake US 1548 1–0
- sclstice US 1534 1–0
- Cluedell US 1528 0–1
- Unc US 1488 1–1
- Th3Ch1NeLeVeN US 1480 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →