Sayuri
#39,691 in the world · #270 in Philippines · in the top 90% nationally. 4 official events, 3 matches won and 8 lost.
- 1422±93Rating · margin ±93
- 1534Average field · 28 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,501 points.
- The toughest field they have faced averaged 1,587 points, across 40 entrants.
How the rating moved
Between 1,414 and 1,481, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/08/26 | Casual 1v1 Event Mandaluyong City | 18 | 1486 | 6° | 1–1–1 | +8 |
| 18/08/26 | Akiba Vendetta Summoners Skirmish I Quezon City | 40 | 1587 | 29° | 1–4 | -53 |
| 14/08/26 | Whimsy Nexus Nights - 1v1 Mandaluyong City | 34 | 1528 | 26° | 1–2 | -14 |
| 07/08/26 | Whimsy Nexus Nights - 1v1 Mandaluyong City | 20 | 1536 | 17° | 0–1–2 | -19 |
Form and consistency
On a 1-win streak.
- 16 to 99 4 events 21%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Jamesmeister PH 1588 0–1
- redmondjameslim PH 1585 0–1
- xKuroKiba PH 1566 0–1
- AKB penzoken PH 1550 0–1
- Kanavi PH 1538 0–1
- CrypticSnapBolt PH 1504 0–1
- Jhad PH 1494 0–1
- necckko PH 1473 0–1
- boxghost PH 1471 0–1
- DrRepulsor PH 1467 1–0
- UNBX Extremekiwi PH 1449 0–1
- meraxestcg PH 1431 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →