ScaryMonsters
#15,943 in the world · #1,159 in Canada · in the top 34% nationally. 4 official events, 6 matches won and 4 lost.
- 1561±110Rating · margin ±110
- 1598Average field · 15 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,575 points.
- The toughest field they have faced averaged 1,617 points, across 15 entrants.
How the rating moved
Between 1,500 and 1,561, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/08/26 | Invasion Weekly Nexus Night L3T 1L3 | 15 | 1568 | 3° | 2–1 | +25 |
| 18/08/26 | Tuesday Evening Riftbound Nexus Nights Locals L4C0V4 | 15 | 1609 | 6° | 1–1 | +6 |
| 13/08/26 | Invasion Weekly Nexus Night L3T 1L3 | 15 | 1617 | 3° | 2–1 | +30 |
| 02/11/25 | Invasion Riftbound Release Event Richmond Hill | 24 | — | 11° | 1–1 | 0 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 50%
- Under 16 3 events 63%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- QiyanaMilkCarton CA 1743 1–0
- chiggin brest CA 1723 0–2
- Walrus CA 1661 0–1
- Nøøbz CA 1566 0–1
- u a little fat CA 1546 1–0
- Trench CA 1521 1–0
- randomnessisepic CA 1481 1–0
- STXCK CA 1461 1–0
- Cedaraptor CA 1393 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →